Contest - Salary Cap league

Started by RomeyRome, August 20, 2004, 05:22:12 PM

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MURP

I dunno, i think i may be confused.  maybe thats how ESPN was last year.  Ill just shut up about it and let NB answer.

here are the yahoo rules.

http://help.yahoo.com/help/us/salcap/rules/rules-08.html


QuoteUpdate Unit Values
Clicking on this link will adjust downward the salary you allot to players on your team whose salaries have decreased since you acquired them. It brings your Team Value in line with the player's current market value, freeing up cap room for you to use on other player moves.

So, assume you have $25 million allotted to Priest Holmes, but his current market value drops to $15 million. By clicking the "Update Unit Values" link, you will lower his salary to $15 million. This frees up $10 million for other moves.

Using this feature will automatically adjust the salaries for every player on your team whose salary has decreased since you acquired them.

If a player's salary has increased since you acquired him, his salary WILL NOT be adjusted upward on your roster when unit values are updated. However, if you sell this player, you must pay the current market value to reacquire him.

joneszilla

Looks the same as ESPN....i think. 

MURP

I think so too after i re-read the rules.

RomeyRome

You buy Joe Blow for 14.50 to start the year.

He has three good weeks in a row, and going into week 4 he costs $16.00 going up .50  each week.

What does he cost you?  $14.50  Do you get paid a $1.50 just because you kept him on your roster?  No, that's dumb.
What does he cost everyone else in the league who hasn't picked him up yet, but realize Joe Blow is a fantasy stud and they want to pick him up going into week 4?  $16.00
If you sell him do you get $16.00?  No you get $14.50 back to use on someone else.

You have an extra $1.50 over everyone else (should you keep him), simply because you bought him before his price went up.  If you sold the player that you bought for $14.50, and got back $16.00, the game would be too easy, and lame.  I mean there would be NO incentive for keeping the guy, no challenge.  You could literally change every player every week and never be penalized for not managing your team and cap.

It would be the easiest game ever.  In the Yahoo rules, as in the ESPN rules, if you release a guy, you get back the money you paid for him.  So you'd obviously want to find good guys, and get them while they are cheap & keep them, because the good ones go up really FAST and before you know it you can't afford anyone.  Some players you need to just keep on your team through all or most of the year, other players you can change.  You choose, it's called a challenge.
If you try to buy and sell each week all or most of your players, thinking you are making money, then you will turn around and not be able to afford anyone.

In other words, MURP was right. 

General_Failure

Quote from: moloko9 on September 09, 2004, 04:54:25 PM
I like this Yahoo Format
I set one up on Sporting News early and hate it.
I wish I had seen this first

That's the worst haiku I've ever seen.

The man. The myth. The legend.

Tomahawk

Quote from: Tomahawk on September 02, 2004, 01:57:32 AM
IM me the information, please NB

I would have feared my inevitable victory too.

If it's not too late, I reiterate my request.

troyhstewart

Quote from: NB on September 10, 2004, 05:50:44 PM
You buy Joe Blow for 14.50 to start the year.

He has three good weeks in a row, and going into week 4 he costs $16.00 going up .50  each week.

What does he cost you?  $14.50  Do you get paid a $1.50 just because you kept him on your roster?  No, that's dumb.
What does he cost everyone else in the league who hasn't picked him up yet, but realize Joe Blow is a fantasy stud and they want to pick him up going into week 4?  $16.00
If you sell him do you get $16.00?  No you get $14.50 back to use on someone else.

You have an extra $1.50 over everyone else (should you keep him), simply because you bought him before his price went up.  If you sold the player that you bought for $14.50, and got back $16.00, the game would be too easy, and lame.  I mean there would be NO incentive for keeping the guy, no challenge.  You could literally change every player every week and never be penalized for not managing your team and cap.

It would be the easiest game ever.  In the Yahoo rules, as in the ESPN rules, if you release a guy, you get back the money you paid for him.  So you'd obviously want to find good guys, and get them while they are cheap & keep them, because the good ones go up really FAST and before you know it you can't afford anyone.  Some players you need to just keep on your team through all or most of the year, other players you can change.  You choose, it's called a challenge.
If you try to buy and sell each week all or most of your players, thinking you are making money, then you will turn around and not be able to afford anyone.

In other words, MURP was right. 

I wouldn't call that format dumb, and this format a "challenge".

But either way, thanks for the quick reply, I had to change strategy and change over half my team. Now I'm ready to kick some ass.  :=)

troyhstewart

does the roster stay invisible to other teams even after all the games start?

I'm hoping so. :sly

joneszilla

No.  Come Tuesday you will be able to see who everyone had and what they scored.

PoopyfaceMcGee

#69
I think my team might need a little overhaul.   :-D

I changed everything but my defense.  In case anyone wanted to know who was the sucky of the suck:

QB- Vick
RB- J. Lewis
RB- F. Taylor
WR- C. Rogers
WR- T. Holt
WR- J. Porter
TE- B. Williams
K- M. Vanderjagt

troyhstewart

Quote from: FastFreddie on September 14, 2004, 07:50:58 AM
I think my team might need a little overhaul.   :-D

I changed everything but my defense.  In case anyone wanted to know who was the sucky of the suck:

QB- Vick
RB- J. Lewis
RB- F. Taylor
WR- C. Rogers
WR- T. Holt
WR- J. Porter
TE- B. Williams
K- M. Vanderjagt

I had one of those players on my team.

I'm thinking I might like the old format I played better than this one.  :-\


joneszilla

I guess you can't see everyone's team like you could in ESPN.    ???  ??? 

RomeyRome

I'm in a league for my work, and it is on the espn salary cap league like we did last year, and that one is much better IMO.

I'm glad we are giving this one a try, but I still like that one better.  Yes in this league you get an extra WR and a TE, but in that league you get an extra QB, and your defense gets 5 points per win so it's a whole different way of picking defenses.  If you pick what would traditionally be a bad defense in FF, but you think they will win this week (such as KC defense if they were playing SD or something), then you pick them, they get the 5 points for the win and then everything else on top of that (i.e. sacks, INTs, etc.).   It makes it fun to buy different defenses from week to week based on that.


Plus I can't figure out the scoring, and the salaries are annoying.  How Bulger got 18 points for me I don't know.  He had 272 yards (10 points), 1 TD (4 points), an INT ( -2 points) and yet he got me 18 points. :o

MURP

Jones, i got you beat by .02 points so far. hehehe.

MURP